home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Megadoom II
/
MEGADOOM II - iso.7z
/
MEGADOOM II.ISO
/
doom
/
editors
/
wadfile
/
dmop
/
doom1
/
cadaver.rw
< prev
next >
Wrap
Text File
|
1995-01-28
|
6KB
|
92 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
IMP 16.94 6
BARMOR 1.81 2
TROOPER 12.70 DEAF/AMBUSHHARD_ONLY ;5 ;This item is inocuous
SERGEANT 208.89 74
IMP 2.82 DEAF/AMBUSH 1
MEDIKIT 1.20 DEAF/AMBUSH 2
CLIP 0.30 DEAF/AMBUSH 2
POTION 2.41 ;8 ;This item is inocuous
HELMET 6.62 ;22 ;This item is inocuous
BARREL 364.24 215
SHELLS 6.32 21
BARREL 35.58 DEAF/AMBUSH 21
POTION 1.20 DEAF/AMBUSH ;4 ;This item is inocuous
POTION 0.30 DEAF/AMBUSHHARD_ONLY ;1 ;This item is inocuous
HELMET 0.30 DEAF/AMBUSH ;1 ;This item is inocuous
STIMPAK 0.30 DEAF/AMBUSH 1
SHELLBOX 0.30 DEAF/AMBUSH 1
BULLETS 0.60 DEAF/AMBUSH 1
ROCKETS 1.81 MULTIPLAYER 2
CHAINGUN 0.90 MULTIPLAYER 1
BULLETS 2.41 MULTIPLAYER 4
SHELLBOX 0.90 MULTIPLAYER 3
SERGEANT 16.94 DEAF/AMBUSHHARD_ONLY 6
SHELLBOX 0.60 2
SHOTGUN 1.20 2
MEDIKIT 0.60 1
POOLOFBLOOD 0.29 4
DEADPLAYER 0.10 1
BONES2 5.08 1
BACKPACK 0.60 1
BLUEBALL 0.60 1
CACODEMON 10.54 1
LAUNCHER 0.60 1
ROCKETS 3.61 4
DEMON 32.45 5
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 428 ;Strict standard for exact placement
;PER 363 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;